Digital technology (number of respondents) | Knowledge n (%) | available at workplace n (%*) | frequency of use** | never used*** | ||
---|---|---|---|---|---|---|
unknown | known | n | Median (IQR) | n (%) | ||
Printer (n = 168) | 1 (0.6) | 167 (99.4) | 167 (100) | 164 | 4.0 (1.0) | 1 (0.6) |
E-mail account (n = 167) | 2 (1.2) | 165 (98.8) | 164 (99.4) | 160 | 4.0 (1.0) | 1 (0.6) |
Computer (n = 169) | 1 (0.6) | 168 (99.4) | 165 (98.2) | 157 | 4.0 (1.0) | 1 (0.6) |
Intranet (n = 169) | 2 (1.2) | 167 (98.8) | 165 (98.8) | 163 | 3.0 (1.0) | 0 (0) |
Internet access (n = 168) | 3 (1.8) | 165 (98.2) | 161 (97.6) | 154 | 3.0 (1.0) | 0 (0) |
WLAN (n = 167) | 2 (1.2) | 165 (98.8) | 158 (95.8) | 153 | 3.0 (1.0) | 5 (3.3) |
Subject specific database (n = 166) | 8 (4.8) | 158 (95.2) | 137 (86.7) | 135 | 3.0 (1.0) | 2 (1.5) |
Messenger service (n = 163) | 27 (16.6) | 136 (83.4) | 51 (37.5) | 49 | 3.0 (1.0) | 4 (8.2) |
Digital learning platform (n = 161) | 15 (9.3) | 146 (90.7) | 100 (68.5) | 97 | 2.0 (1.0) | 3 (3.1) |
Projector (n = 169) | 3 (1.8) | 166 (98.2) | 90 (54.2) | 86 | 2.0 (2.0) | 11 (12.8) |
Digital camera (n = 168) | 5 (3.0) | 163 (97.0) | 76 (46.6) | 76 | 2.0 (1.0) | 9 (11.8) |
Simulation manikin (n = 166) | 17 (10.2) | 149 (89.8) | 75 (50.3) | 75 | 2.0 (1.0) | 16 (21.3) |
Smartphone (n = 167) | 2 (1.2) | 165 (98.8) | 75 (45.5) | 72 | 2.0 (2.0) | 4 (5.6) |
Computer lab (n = 165) | 19 (11.5) | 146 (88.5) | 51 (34.9) | 45 | 2.0 (1.0) | 5 (5.6) |
Video conference (n = 167) | 13 (7.8) | 154 (92.2) | 48 (31.2) | 44 | 2.0 (0.75) | 11 (25.0) |
Digital blackboard (n = 168) | 62 (36.7) | 106 (62.7) | 29 (27.4) | 29 | 2.0 (0.5) | 5 (17.2) |
Tablet (n = 169) | 1 (0.6) | 168 (99.4) | 22 (13.1) | 20 | 2.0 (1.0) | 4 (20.0) |
VR glasses (n = 166) | 69 (41.6) | 97 (58.4) | 0 (0.0) | 0 | -//- | -//- |